As of today, there are dozens of Massively-Multiplayer Online Role-Playing Games (MMOPRGâs) slated for release or in beta. It is hard to decide on which online game to play. And most of us donât have the time or money to play more then one game at a time. With all the competition, software companies need to come up with more creative ways of distinguishing themselves from each other and retaining their player base.
After all the hype from the initial release of a game subsides, what keeps players engaged in the virtual world? For one thing, the game has to be fun and must continue to be fun. Beyond that, the players need to have a sense of ownership â they need to have a tangible connection and personal investment in their online world.View the rest of this article
Sunday, October 28, 2007
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